
By
Jörn Krausen
Developing High-Performance, Intelligent Games with Bevy
An exploration of game development using the Bevy engine, focusing on ECS-driven architecture, real-time performance, and modular design—from rendering and input handling to world generation and asset management.
Alongside Bevy’s powerful core, we’ll be leveraging AI extensively—not only to design intelligent gameplay strategies (like chess-playing agents), but also to generate game assets, animations, and assist with procedural content creation throughout the development process.